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Johannes Unterguggenberger authored
* Started with `vklHotReloadPipelines` (stub) and `vklEnableShaderHotReloading`. `vklCmdBindPipelines` to be implemented, and also actual hot reloading. ^^ * Almost there. * Pipeline hot reloading... WORKING! * Removed some logs * Documented the functions for pipeline hot reloading * Added Pipeline Hot-Reloading to documentation in README.md * Program no longer exists if shaders cannot be compiled (due to an implementation error, for example) during pipeline hot-reloading. * Removed commented-out code
Johannes Unterguggenberger authored* Started with `vklHotReloadPipelines` (stub) and `vklEnableShaderHotReloading`. `vklCmdBindPipelines` to be implemented, and also actual hot reloading. ^^ * Almost there. * Pipeline hot reloading... WORKING! * Removed some logs * Documented the functions for pipeline hot reloading * Added Pipeline Hot-Reloading to documentation in README.md * Program no longer exists if shaders cannot be compiled (due to an implementation error, for example) during pipeline hot-reloading. * Removed commented-out code
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