Method to run: brickbreaker.java will be the main java file to initialize and run the primary game loop. Addition class to handle different aspects of the game will contribute to the primary game file.
**Game process:**
Start game screen is prompted
User provides input by clicking on the desired level
display prompts user to select level to play.
Easy, Medium, or Hard.
Once the level is selected, the player can press space bar to start the game.
Ball starts on the paddle, then bounces back and forth between the bricks and the paddles until all the bricks are destroyed.
OR the ball falls below the paddle.
The player controls the location of the paddle by pressing on the left or right arrow key to meet the location of the ball.
End game screen --> displays point total to the user.
**Game objectives:**
Destroy/break all the bricks by bouncing the ball off the paddle.